Absorbing Energy
From Requiem Wiki
Description
Add magic on magic weapon for attacks. Some amount of HP recovers by chance.
Skill Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Prerequisite Level | 16 | 21 | 26 | 31 | 36 |
Skill Mastery | 6 | 11 | 16 | 21 | 26 |
Damage | +6 | +8 | +11 | +14 | +18 |
HP Absorption | 44 | 56 | 76 | 92 | 118 |
Success Chance | 30% | 35% | 40% | 45% | 50% |
MP Consumption | 31 | 37 | |||
Skill Downtime | 12.5sec |
- Skill can Critical Heal. Skill Heal amount will double.
- Additional Heal is affected by MND.
- Additional Heal is affected by INT, ONLY when critical occurs.
- Every 5INT = +1HP Heal.
- Every 5MND = +1HP Heal. If critical occurs, amount is doubled.
- Can be upgraded with DNA (max +25% success chance)
- Damage based on character's Physical Attack Power instead of Magical Attack Power
DNA
The following DNA is available to enhance this skill:
![]() | Accuracy of Absorbing Energy |