Talk:Items
From Requiem Wiki
Open Beta Weapon Damages
Between closed beta and open beta many weapon types received damage rebalances. Due to this a lot of data gather previously has been rendered inaccurate. I am "wiping clean" the weapon types that need to have their data recollected. Afterwards I will enter in what data I have at my disposal.
Noir 22:01 May 21, 2008 (EDT)
Weapons
In regards to the base damage listed for the earlier weapons... Some weapons offer multiple grades. For example, a Dull Claw can be both Etc. Grade and Ordinary Grade. The difference in grade also reflects a difference in base damage, but only one damage (and one grade) is listed for each weapon. Entries should be edited to reflect this information, perhaps like this:
Icon | Name | Grade | Base Damage | Base Critical | Level | Mastery | Notes |
---|---|---|---|---|---|---|---|
![]() | Dull Claw | Etc. | ?? - ?? | ??% | 10 | Claw 1 | - |
![]() | Dull Claw | Ordinary | 12.0 - 15.0 | 5.20% | 10 | Claw 1 | - |
Or in a manner where the fields with multiple values can display all values in one field. My knowledge of wiki editing is limited so I wouldn't know how to accomplish that.
Also, this issue will hold true for armors as well, as some armors that can come in multiple grades will have different defense values for each grade. --Noir 16:57, April 25, 2008 (EDT)
- Edited out my last comment: Well, on reflection, I suppose having all the information would be best. This would work, I think:
Icon Name Grade Base Damage Base Critical Level Mastery Notes Dull Claw Etc. 10 Claw 1 - Ordinary 12.0 - 15.0 5.20%
- --Redruin 15:43, 25 April 2008 (MDT)
I begun making the format changes for the weapons pages. I wasn't 100% sure if the Eximus grade weapons had an Etc. counterpart or not, added the space for them if they do otherwise they can be edited out. Unfortunately as my only game access was the international version I am unable to obtain any of the damage numbers for the Etc. weapons until open beta begins again. Thinking ahead there will probably be cause for additional format changes when we consider adding in the effects of compounding equipment to higher levels.
Also thank you Redruin, that was precisely the format I was thinking but didn't know how to code. --Noir 19:34, April 25, 2008 (EDT)
Armor
I moved the armors from individual slot pages (head, chest) to armor type pages (cloth, leather). Since each slot offers the same defense value, I felt that the individual slot pages offered a lot of redundant information. I'm not sure about the 5 images per armor set though. It seems like it might be too much. --Redruin 20:15, 24 April 2008 (MDT)
- I'm not sure I like the page breaks in the icons. They should bunch up like that with smaller resolutions anyway. --Redruin 21:39, 25 April 2008 (MDT)
Point taken, I didn't consider the effects of varying resolutions. I'll undo the page breaks for now while an alternate solution is thought of.
--Noir 23:46, April 25, 2008 (EDT)
How does this look?
Current:
Icons Name Grade Base Defense
per PieceBase Evasion
per PieceLevel Mastery Class Notes ![]()
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Rorgos Armor Etc. 40 Leather Armor 4 Rogue Rorgos Armor Set,
Drops in Ancient Temple
Only Supernus Grade count as set parts.Supernus 24 120
Proposed:
Each piece of armor will bestow identical Defense and Evasion per Upgrade Level. The following listed Defense and Evasion values are per one unmodified piece of armor.
Icons Name Grade Defense Evasion Level Mastery Class Notes ![]()
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Rorgos Etc. 40 Leather Armor 4 Rogue Rorgos Armor Set,
Drops in Ancient TempleSupernus 24 120
Since the note about the set items isn't really specific to the armor iteself, I think it's be better served as a general note on that armor's page (i.e Leather Armor) and/or the Equipment Set page. --Redruin 22:25, 25 April 2008 (MDT)
- I can agree with that format. --Noir 00:30, April 26, 2008 (EDT)
Would it be possible to link each thumbnail of armor/weapon to a screenshot (zoomed in on particular equip) a la Lineage II? I'd be willing to help provide the screenshots, I just happen to not know how to upload the images without overwriting the thumbnail itself.--Darkdragonh8 02:38, 24 July 2008 (MDT)