Temperion
From Requiem Wiki
A Temperion is an enhanced form, or cyborg, of one of Ethergia's four remaining races: Turan, Bartuk, Xenoa, and Kruxena. Temperion troops have been dispatched by the Ioxenic Organization to protect Ethergia and defeat the growing monster threat.
Each player's character in REQUIEM is one of these Temperions. Initially Temperions are limited to a few skills and equipment choices. As their knowledge grows, they can choose to take on one of two First Classes, depending on their race. A character choosing a First Class will shed all skills and restrictions previously held as a Temperion and acquire those of their chosen First Class.
Even after this and future class transformations, a character is still a Temperion in name, that is, they are still a cyborg fighting to protect Ethergia.
For more information on Temperions and the backgrounds of the character races, see the Story.
| |||||
![]() | |||||
Race Base: | Turan, Bartuk, Kruxena, Xenoa, | ||||
Job Type: | Race | ||||
Number of Skills: | 4(only 3 in game) | ||||
Total Skill Points: | 10(only 9) |
Temperion as a Character
All Temperions share the same Stats and Skills regardless of race.
Skills
See Temperion Skill Prerequisites for a list of Temperion skills sorted by Level and Skill Mastery.
![]() | Double Attack |
![]() | Good Luck |
![]() | Intensification |
![]() | Vigorous Slash |
Advancing Beyond Temperion
Advancement beyond Temperion can begin once a character reaches level 10. To do so the Temperion must complete the quest First Choice. The class choices available to a Temperion depend on their Race.
- Turans may advance to the Defender or Templar classes.
- Bartuks may advance to the Warrior or Shaman classes.
- Kruxenas may advance to the Rogue or Soul Hunter classes.
- Xenoas may advance to the Battle Magician or Hunter classes.
See First Class Choice for additional details on advancing beyond Temperion.